- WsGameReadySchema added to shared schemas and WsClientMessageSchema - handleGameReady sends current game:question directly to requesting client socket (not broadcast) — foundation for reconnection slice - router dispatches game:ready to handleGameReady handler |
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|---|---|---|
| .. | ||
| controllers | ||
| errors | ||
| gameSessionStore | ||
| lib | ||
| lobbyGameStore | ||
| middleware | ||
| routes | ||
| services | ||
| types | ||
| ws | ||
| app.ts | ||
| server.ts | ||