Roadmap: phase 4 re-scoped to import only (migration already applied), phase 3 gains prompt templating, wordlist dedup, structured output, raw-response persistence, and validation tests; idempotency decision documented (skip already-staged words, one transaction per word). Stale paths, postgres setup, and file structure corrected. STATUS.md: refreshed from stale 2026-05-15 Kaikki state to current gemini-only pipeline work. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Status — 2026-08-09
Last updated: 2026-08-09. Update this file after every deploy or when switching tasks.
What Works Today ✅
- Singleplayer quiz — Duolingo-style, 5 language pairs (en↔it/de/es/fr), 3 or 10 rounds, POS + difficulty filters
- Multiplayer — Create/join lobby by room code, 2–4 players, simultaneous answers, 15s server timer, live scoring, winner screen
- Auth — Google + GitHub via Better Auth, cross-subdomain cookies, session middleware on protected routes
- Deployment — Live at lilastudy.com, Hetzner VPS, Caddy HTTPS, Docker Compose, CI/CD via Forgejo Actions
- Database — PostgreSQL with Drizzle ORM, daily backups, idempotent seeding
What's Broken / Blocked 🚧
- Data quality — Production still uses OpenWordNet/OMW translations. The replacement is the Gemini-only pipeline on branch
refactor/gemini-only-pipeline: the sense-based schema (words→senses→translations) is migrated but empty, and the pipeline itself is not built yet. The earlier Kaikki/local-LLM pipeline was abandoned and removed (docs indocumentation/archive/). - Guest play — Auth is required for all game routes. No try-before-signup flow.
- Game session store — Still in-memory (
InMemoryGameSessionStore). Valkey container exists in local dev but not wired up. - Rate limiting — Partially implemented on auth endpoints; game endpoints not yet covered.
- React error boundaries — Not implemented; runtime crashes take down the whole app.
- Monitoring — No uptime alerts or centralized logging on the VPS.
What I'm Working On Now 🔄
Primary: Phase 3 of the Gemini-only data pipeline (see pipeline/roadmap.md): template the Gemini prompt, write the validation module + pipeline.ts, and run the first full staging pass (~1,600–1,800 deduped nouns × 5 languages into SQLite).
Secondary: Phase 7 hardening backlog items (see BACKLOG.md next section).
Next 2-Week Goal 🎯
Finish pipeline Phase 3 (full noun run staged in SQLite, reject rate < 10%, 50 entries spot-checked) → Phase 4 import script (pipeline Postgres :5433, then dev :5432) → start rewriting getGameTerms/getDistractors against the new schema.
The Big Picture
Lila is a deployed, working vocabulary quiz app. The core loop (singleplayer + multiplayer) is solid. The next strategic milestone is media-based practice (learn vocab from a song/TV episode/book chapter), but that depends on:
- The Gemini data pipeline reaching production (fixes translation quality)
- A media ingestion prototype (subtitles/lyrics → text → vocab extraction → quiz)
Until then, the app is a generic vocabulary quiz — functional but not differentiated.
Quick Links
- BACKLOG.md — Prioritized tasks (
now/next/later) - DATA_PIPELINE.md — Pipeline orientation and current progress
- pipeline/roadmap.md — Phase-by-phase pipeline plan
- DEPLOYMENT.md — Infrastructure ops