lila/documentation/STATUS.md
lila 303bb9388c updating pipeline roadmap and status to match branch reality
Roadmap: phase 4 re-scoped to import only (migration already applied),
phase 3 gains prompt templating, wordlist dedup, structured output,
raw-response persistence, and validation tests; idempotency decision
documented (skip already-staged words, one transaction per word).
Stale paths, postgres setup, and file structure corrected.

STATUS.md: refreshed from stale 2026-05-15 Kaikki state to current
gemini-only pipeline work.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-09 13:32:15 +02:00

3 KiB
Raw Blame History

Status — 2026-08-09

Last updated: 2026-08-09. Update this file after every deploy or when switching tasks.

What Works Today ✅

  • Singleplayer quiz — Duolingo-style, 5 language pairs (en↔it/de/es/fr), 3 or 10 rounds, POS + difficulty filters
  • Multiplayer — Create/join lobby by room code, 2–4 players, simultaneous answers, 15s server timer, live scoring, winner screen
  • Auth — Google + GitHub via Better Auth, cross-subdomain cookies, session middleware on protected routes
  • Deployment — Live at lilastudy.com, Hetzner VPS, Caddy HTTPS, Docker Compose, CI/CD via Forgejo Actions
  • Database — PostgreSQL with Drizzle ORM, daily backups, idempotent seeding

What's Broken / Blocked 🚧

  • Data quality — Production still uses OpenWordNet/OMW translations. The replacement is the Gemini-only pipeline on branch refactor/gemini-only-pipeline: the sense-based schema (words → senses → translations) is migrated but empty, and the pipeline itself is not built yet. The earlier Kaikki/local-LLM pipeline was abandoned and removed (docs in documentation/archive/).
  • Guest play — Auth is required for all game routes. No try-before-signup flow.
  • Game session store — Still in-memory (InMemoryGameSessionStore). Valkey container exists in local dev but not wired up.
  • Rate limiting — Partially implemented on auth endpoints; game endpoints not yet covered.
  • React error boundaries — Not implemented; runtime crashes take down the whole app.
  • Monitoring — No uptime alerts or centralized logging on the VPS.

What I'm Working On Now 🔄

Primary: Phase 3 of the Gemini-only data pipeline (see pipeline/roadmap.md): template the Gemini prompt, write the validation module + pipeline.ts, and run the first full staging pass (~1,600–1,800 deduped nouns × 5 languages into SQLite).

Secondary: Phase 7 hardening backlog items (see BACKLOG.md next section).

Next 2-Week Goal 🎯

Finish pipeline Phase 3 (full noun run staged in SQLite, reject rate < 10%, 50 entries spot-checked) → Phase 4 import script (pipeline Postgres :5433, then dev :5432) → start rewriting getGameTerms/getDistractors against the new schema.

The Big Picture

Lila is a deployed, working vocabulary quiz app. The core loop (singleplayer + multiplayer) is solid. The next strategic milestone is media-based practice (learn vocab from a song/TV episode/book chapter), but that depends on:

  1. The Gemini data pipeline reaching production (fixes translation quality)
  2. A media ingestion prototype (subtitles/lyrics → text → vocab extraction → quiz)

Until then, the app is a generic vocabulary quiz — functional but not differentiated.