lila/apps/api/src
2026-04-28 12:29:46 +02:00
..
controllers fix: change GAME_ROUNDS from strings to numbers 2026-04-28 12:29:46 +02:00
errors feat(api): attach session to request in requireAuth 2026-04-16 19:51:10 +02:00
gameSessionStore fix(lint): resolve all eslint errors across monorepo 2026-04-17 16:46:33 +02:00
lib feat: add production deployment config 2026-04-14 11:38:40 +02:00
lobbyGameStore fix(lint): resolve all eslint errors across monorepo 2026-04-17 16:46:33 +02:00
middleware fix(api): skip rate limiting for non-sensitive auth endpoints 2026-04-23 22:12:38 +02:00
routes feat(api): apply rate limiters to game and lobby routes 2026-04-23 20:36:36 +02:00
services fix: change GAME_ROUNDS from strings to numbers 2026-04-28 12:29:46 +02:00
types fix(lint): resolve all eslint errors across monorepo 2026-04-17 16:46:33 +02:00
ws feat: multiplayer slice — end to end working 2026-04-18 23:32:21 +02:00
app.test.ts feat(api): add helmet security headers and rate limiting 2026-04-23 11:13:11 +02:00
app.ts feat(api): add helmet security headers and rate limiting 2026-04-23 11:13:11 +02:00
server.ts fix(api): use server.listen instead of app.listen for WebSocket support 2026-04-18 21:57:58 +02:00