lila/apps/api/src
2026-04-28 14:03:15 +02:00
..
controllers refactor: dependency injection for GameSessionStore via composition root 2026-04-28 13:48:50 +02:00
errors feat(api): attach session to request in requireAuth 2026-04-16 19:51:10 +02:00
gameSessionStore feat: add TTL to GameSessionStore, replay protection and session cleanup to evaluateAnswer 2026-04-28 14:03:15 +02:00
lib refactor: extract shuffleArray to lib/utils, rename correctAnswers to terms 2026-04-28 13:17:24 +02:00
lobbyGameStore fix(lint): resolve all eslint errors across monorepo 2026-04-17 16:46:33 +02:00
middleware fix(api): skip rate limiting for non-sensitive auth endpoints 2026-04-23 22:12:38 +02:00
routes refactor: dependency injection for GameSessionStore via composition root 2026-04-28 13:48:50 +02:00
services feat: add TTL to GameSessionStore, replay protection and session cleanup to evaluateAnswer 2026-04-28 14:03:15 +02:00
types fix(lint): resolve all eslint errors across monorepo 2026-04-17 16:46:33 +02:00
ws feat: multiplayer slice — end to end working 2026-04-18 23:32:21 +02:00
app.test.ts feat(api): add helmet security headers and rate limiting 2026-04-23 11:13:11 +02:00
app.ts refactor: dependency injection for GameSessionStore via composition root 2026-04-28 13:48:50 +02:00
server.ts fix(api): use server.listen instead of app.listen for WebSocket support 2026-04-18 21:57:58 +02:00