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- lobby.$code.tsx: waiting room with live player list via lobby:state, copyable lobby code, host Start Game button (disabled until 2+ players), sends lobby:join on connect, lobby:leave on unmount - game.$code.tsx: in-game view, sends game:ready on mount to get current question, handles game:question/answer_result/finished messages, reuses QuestionCard component, shows round results after each answer - MultiplayerScoreScreen: final score screen sorted by score, highlights winner(s) with crown, handles ties via winnerIds array, Play Again navigates back to lobby, Leave goes to multiplayer landing - GameRouteSearchSchema added to shared for typed lobbyId search param without requiring Zod in apps/web |
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| .forgejo/workflows | ||
| apps | ||
| data-sources | ||
| documentation | ||
| packages | ||
| scripts | ||
| .dockerignore | ||
| .env.example | ||
| .gitignore | ||
| .prettierignore | ||
| .prettierrc | ||
| Caddyfile | ||
| docker-compose.yml | ||
| eslint.config.mjs | ||
| mise.toml | ||
| package.json | ||
| pnpm-lock.yaml | ||
| pnpm-workspace.yaml | ||
| README.md | ||
| tsconfig.base.json | ||
| tsconfig.json | ||
| vitest.config.ts | ||