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lila 8aaafea3fc feat: multiplayer slice — end to end working
WebSocket server:
- WS auth via Better Auth session on upgrade request
- Router with discriminated union dispatch and two-layer error handling
- In-memory connections map with broadcastToLobby
- Lobby handlers: join, leave, start
- Game handlers: answer, resolve round, end game, game:ready for state sync
- Shared game state store (LobbyGameStore interface + InMemory impl)
- Timer map separate from store for Valkey-readiness

REST API:
- POST /api/v1/lobbies — create lobby + add host as first player
- POST /api/v1/lobbies/:code/join — atomic join with capacity/status checks
- getLobbyWithPlayers added to model for id-based lookup

Frontend:
- WsClient class with typed on/off, connect/disconnect, isConnected
- WsProvider owns connection lifecycle (connect/disconnect/isConnected state)
- WsConnector component triggers connection at multiplayer layout mount
- Lobby waiting room: live player list, copyable code, host Start button
- Game view: reuses QuestionCard, game:ready on mount, round results
- MultiplayerScoreScreen: sorted scores, winner highlight, tie handling
- Vite proxy: /ws and /api proxied to localhost:3000 for dev cookie fix

Tests:
- lobbyService.test.ts: create, join, retry, idempotency, full lobby
- auth.test.ts: 401 reject, upgrade success, 500 on error
- router.test.ts: dispatch all message types, error handling
- vitest.config.ts: exclude dist folder

Fixes:
- server.ts: server.listen() instead of app.listen() for WS support
- StrictMode removed from main.tsx (incompatible with WS lifecycle)
- getLobbyWithPlayers(id) added for handleLobbyStart lookup
2026-04-18 23:32:21 +02:00
.forgejo/workflows ci: add Forgejo Actions workflow for build and deploy 2026-04-14 18:20:05 +02:00
apps feat: multiplayer slice — end to end working 2026-04-18 23:32:21 +02:00
data-sources formatting 2026-04-10 20:09:46 +02:00
documentation formatting 2026-04-17 15:52:50 +02:00
packages feat: multiplayer slice — end to end working 2026-04-18 23:32:21 +02:00
scripts adding script to programmatically add issues to the forgejo project kanban 2026-04-16 14:43:59 +02:00
.dockerignore infra: add Docker Compose setup for local development 2026-03-25 18:56:04 +01:00
.env.example feat: add production deployment config 2026-04-14 11:38:40 +02:00
.gitignore setting up python env, download word data 2026-03-26 11:41:46 +01:00
.prettierignore chore: configure root eslint with react and tanstack router rules 2026-03-21 19:32:38 +01:00
.prettierrc chore: configure prettier with ignore rules and format scripts + running format 2026-03-20 18:37:38 +01:00
Caddyfile feat: add production deployment config 2026-04-14 11:38:40 +02:00
docker-compose.yml adding volumes 2026-04-15 05:07:52 +02:00
eslint.config.mjs fix(lint): resolve all eslint errors across monorepo 2026-04-17 16:46:33 +02:00
mise.toml setting up python env, download word data 2026-03-26 11:41:46 +01:00
package.json chore: rename project from glossa to lila 2026-04-13 10:00:52 +02:00
pnpm-lock.yaml feat(api): add WebSocket foundation and multiplayer game store 2026-04-17 09:36:16 +02:00
pnpm-workspace.yaml formatting 2026-03-21 19:33:07 +01:00
README.md chore: rename project from glossa to lila 2026-04-13 10:00:52 +02:00
tsconfig.base.json formatting 2026-03-21 19:33:07 +01:00
tsconfig.json chore: configure prettier with ignore rules and format scripts + running format 2026-03-20 18:37:38 +01:00
vitest.config.ts chore: configure vitest with project-based setup and coverage 2026-03-20 19:25:00 +01:00

lila