feat(web): rework multiplayer UI to be presentable #11
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Background
The current multiplayer UI was built for functionality, not polish. It uses
minimal Tailwind classes, basic layouts, and no visual hierarchy. Before
the multiplayer slice can be considered production-ready, the UI needs a
full visual pass.
Scope
Multiplayer landing page (
/multiplayer)Lobby waiting room (
/multiplayer/lobby/$code)(e.g. "Copied!" toast on click).
animated entry when a player joins.
Game view (
/multiplayer/game/$code)QuestionCardstyling.Score screen (
MultiplayerScoreScreen)Design constraints
rounded corners).
Acceptance criteria
Related
apps/web/src/routes/multiplayer/index.tsxapps/web/src/routes/multiplayer/lobby.$code.tsxapps/web/src/routes/multiplayer/game.$code.tsxapps/web/src/components/multiplayer/MultiplayerScoreScreen.tsx