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5 commits

Author SHA1 Message Date
lila
59049002fc fix(api): skip rate limiting for non-sensitive auth endpoints
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The authLimiter was blocking legitimate users because Better Auth's
client polls /get-session frequently (on mount, route changes, focus),
and /sign-out was also getting blocked after repeated session polls.

Skip rate limiting for:
- /get-session — read-only, requires valid cookie, no attack surface
- /sign-out — no attack value in blocking logout
- /callback/* — OAuth callbacks from providers

Brute force protection remains on /sign-in, /sign-up, and other
sensitive endpoints.
2026-04-23 22:12:38 +02:00
lila
9893ead689 feat(api): add helmet security headers and rate limiting
- Add helmet middleware for secure HTTP response headers
- Add express-rate-limit with three limiters:
  - authLimiter: per-IP, 20 req/15min on /api/auth/*
  - gameLimiter: per-user, 150 req/15min (not yet wired)
  - lobbyLimiter: per-user, 20 req/15min (not yet wired)
- Set trust proxy for correct client IP behind Caddy
- Add tests for all three limiters and helmet headers
2026-04-23 11:13:11 +02:00
lila
8c241636bf feat(api): attach session to request in requireAuth
- Add Express Request type augmentation for req.session
- requireAuth now sets req.session after session validation,
  so protected handlers can read the user without calling
  getSession again
- Add ConflictError (409) alongside existing AppError subclasses
2026-04-16 19:51:10 +02:00
lila
a3685a9e68 feat(api): add auth middleware to protect game endpoints
- Add requireAuth middleware using Better Auth session validation
- Apply to all game routes (start, answer)
- Unauthenticated requests return 401
2026-04-12 13:38:32 +02:00
lila
48457936e8 feat(api): add global error handler with typed error classes
- Add AppError base class, ValidationError (400), NotFoundError (404)
- Add central error middleware in app.ts
- Remove inline safeParse error handling from controllers
- Replace plain Error throws with NotFoundError in gameService
2026-04-12 08:48:43 +02:00