fix(lint): resolve all eslint errors across monorepo
- Type response bodies in gameController.test.ts to fix no-unsafe-member-access - Replace async methods with Promise.resolve() in InMemoryGameSessionStore and InMemoryLobbyGameStore to satisfy require-await rule - Add argsIgnorePattern and varsIgnorePattern to eslint config so underscore-prefixed params are globally ignored - Fix no-misused-promises in ws/index.ts, lobbyHandlers, gameHandlers, __root.tsx, login.tsx and play.tsx by using void + .catch() - Fix no-floating-promises on navigate calls in login.tsx - Move API_URL outside Play component to fix useCallback dependency warning - Type fetch response bodies in play.tsx to fix no-unsafe-assignment - Add only-throw-error: off for route files (TanStack Router throw redirect) - Remove unused WebSocket import from express.d.ts - Fix unsafe return in connections.ts by typing empty Map constructor - Exclude scripts/ folder from eslint - Add targeted override for better-auth auth-client.ts (upstream typing issue)
This commit is contained in:
parent
a6d8ddec3b
commit
ce19740cc8
12 changed files with 160 additions and 91 deletions
|
|
@ -24,9 +24,13 @@ const RootLayout = () => {
|
|||
{session ? (
|
||||
<button
|
||||
className="text-sm text-gray-600 hover:text-gray-900"
|
||||
onClick={async () => {
|
||||
await signOut();
|
||||
navigate({ to: "/" });
|
||||
onClick={() => {
|
||||
void (async () => {
|
||||
await signOut();
|
||||
void navigate({ to: "/" });
|
||||
})().catch((err) => {
|
||||
console.error("Sign out error:", err);
|
||||
});
|
||||
}}
|
||||
>
|
||||
Sign out ({session.user.name})
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue