fix(lint): resolve all eslint errors across monorepo

- Type response bodies in gameController.test.ts to fix no-unsafe-member-access
- Replace async methods with Promise.resolve() in InMemoryGameSessionStore
  and InMemoryLobbyGameStore to satisfy require-await rule
- Add argsIgnorePattern and varsIgnorePattern to eslint config so
  underscore-prefixed params are globally ignored
- Fix no-misused-promises in ws/index.ts, lobbyHandlers, gameHandlers,
  __root.tsx, login.tsx and play.tsx by using void + .catch()
- Fix no-floating-promises on navigate calls in login.tsx
- Move API_URL outside Play component to fix useCallback dependency warning
- Type fetch response bodies in play.tsx to fix no-unsafe-assignment
- Add only-throw-error: off for route files (TanStack Router throw redirect)
- Remove unused WebSocket import from express.d.ts
- Fix unsafe return in connections.ts by typing empty Map constructor
- Exclude scripts/ folder from eslint
- Add targeted override for better-auth auth-client.ts (upstream typing issue)
This commit is contained in:
lila 2026-04-17 16:46:33 +02:00
parent a6d8ddec3b
commit ce19740cc8
12 changed files with 160 additions and 91 deletions

View file

@ -15,18 +15,31 @@ export const setupWebSocket = (server: Server): WebSocketServer => {
socket.destroy();
return;
}
handleUpgrade(request, socket, head, wss);
void handleUpgrade(request, socket, head, wss).catch((err) => {
console.error("WebSocket upgrade error:", err);
socket.destroy();
});
});
wss.on(
"connection",
(ws: WebSocket, _request: IncomingMessage, auth: AuthenticatedUser) => {
ws.on("message", (rawData) => {
handleMessage(ws, rawData, auth);
void handleMessage(ws, rawData, auth).catch((err) => {
console.error(
`WebSocket message error for user ${auth.user.id}:`,
err,
);
});
});
ws.on("close", () => {
handleDisconnect(ws, auth);
void handleDisconnect(ws, auth).catch((err) => {
console.error(
`WebSocket disconnect error for user ${auth.user.id}:`,
err,
);
});
});
ws.on("error", (err) => {