fix(lint): resolve all eslint errors across monorepo

- Type response bodies in gameController.test.ts to fix no-unsafe-member-access
- Replace async methods with Promise.resolve() in InMemoryGameSessionStore
  and InMemoryLobbyGameStore to satisfy require-await rule
- Add argsIgnorePattern and varsIgnorePattern to eslint config so
  underscore-prefixed params are globally ignored
- Fix no-misused-promises in ws/index.ts, lobbyHandlers, gameHandlers,
  __root.tsx, login.tsx and play.tsx by using void + .catch()
- Fix no-floating-promises on navigate calls in login.tsx
- Move API_URL outside Play component to fix useCallback dependency warning
- Type fetch response bodies in play.tsx to fix no-unsafe-assignment
- Add only-throw-error: off for route files (TanStack Router throw redirect)
- Remove unused WebSocket import from express.d.ts
- Fix unsafe return in connections.ts by typing empty Map constructor
- Exclude scripts/ folder from eslint
- Add targeted override for better-auth auth-client.ts (upstream typing issue)
This commit is contained in:
lila 2026-04-17 16:46:33 +02:00
parent a6d8ddec3b
commit ce19740cc8
12 changed files with 160 additions and 91 deletions

View file

@ -3,15 +3,17 @@ import type { GameSessionStore, GameSessionData } from "./GameSessionStore.js";
export class InMemoryGameSessionStore implements GameSessionStore {
private sessions = new Map<string, GameSessionData>();
async create(sessionId: string, data: GameSessionData): Promise<void> {
create(sessionId: string, data: GameSessionData): Promise<void> {
this.sessions.set(sessionId, data);
return Promise.resolve();
}
async get(sessionId: string): Promise<GameSessionData | null> {
return this.sessions.get(sessionId) ?? null;
get(sessionId: string): Promise<GameSessionData | null> {
return Promise.resolve(this.sessions.get(sessionId) ?? null);
}
async delete(sessionId: string): Promise<void> {
delete(sessionId: string): Promise<void> {
this.sessions.delete(sessionId);
return Promise.resolve();
}
}