refactoring ui into separate components, updating ui, adding color scheme
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4 changed files with 184 additions and 55 deletions
27
apps/web/src/components/game/OptionButton.tsx
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27
apps/web/src/components/game/OptionButton.tsx
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type OptionButtonProps = {
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text: string;
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state: "idle" | "disabled" | "correct" | "wrong";
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onSelect: () => void;
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};
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export const OptionButton = ({ text, state, onSelect }: OptionButtonProps) => {
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const base =
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"w-full py-3 px-6 rounded-2xl text-lg font-semibold transition-all duration-200 border-b-4 cursor-pointer";
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const styles = {
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idle: "bg-white text-purple-900 border-purple-200 hover:bg-purple-50 hover:border-purple-300 hover:-translate-y-0.5 active:translate-y-0 active:border-b-2",
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disabled: "bg-gray-100 text-gray-400 border-gray-200 cursor-default",
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correct: "bg-emerald-400 text-white border-emerald-600 scale-[1.02]",
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wrong: "bg-pink-400 text-white border-pink-600",
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};
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return (
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<button
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className={`${base} ${styles[state]}`}
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onClick={onSelect}
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disabled={state !== "idle"}
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>
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{text}
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</button>
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);
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};
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66
apps/web/src/components/game/QuestionCard.tsx
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66
apps/web/src/components/game/QuestionCard.tsx
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import type { GameQuestion, AnswerResult } from "@glossa/shared";
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import { OptionButton } from "./OptionButton";
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type QuestionCardProps = {
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question: GameQuestion;
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questionNumber: number;
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totalQuestions: number;
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currentResult: AnswerResult | null;
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onAnswer: (optionId: number) => void;
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onNext: () => void;
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};
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export const QuestionCard = ({
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question,
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questionNumber,
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totalQuestions,
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currentResult,
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onAnswer,
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onNext,
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}: QuestionCardProps) => {
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const getOptionState = (optionId: number) => {
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if (!currentResult) return "idle" as const;
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if (optionId === currentResult.correctOptionId) return "correct" as const;
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if (optionId === currentResult.selectedOptionId) return "wrong" as const;
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return "disabled" as const;
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};
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return (
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<div className="flex flex-col items-center gap-6 w-full max-w-md mx-auto">
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<div className="flex items-center gap-2 text-sm font-medium text-purple-400">
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<span>
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{questionNumber} / {totalQuestions}
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</span>
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</div>
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<div className="bg-white rounded-3xl shadow-lg p-8 w-full text-center">
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<h2 className="text-3xl font-bold text-purple-900 mb-2">
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{question.prompt}
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</h2>
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{question.gloss && (
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<p className="text-sm text-gray-400 italic">{question.gloss}</p>
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)}
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</div>
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<div className="flex flex-col gap-3 w-full">
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{question.options.map((option) => (
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<OptionButton
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key={option.optionId}
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text={option.text}
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state={getOptionState(option.optionId)}
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onSelect={() => onAnswer(option.optionId)}
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/>
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))}
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</div>
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{currentResult && (
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<button
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onClick={onNext}
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className="mt-2 py-3 px-10 rounded-2xl text-lg font-bold bg-purple-600 text-white border-b-4 border-purple-800 hover:bg-purple-500 hover:-translate-y-0.5 active:translate-y-0 active:border-b-2 transition-all duration-200 cursor-pointer"
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>
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{questionNumber === totalQuestions ? "See Results" : "Next"}
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</button>
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)}
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</div>
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);
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};
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60
apps/web/src/components/game/ScoreScreen.tsx
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60
apps/web/src/components/game/ScoreScreen.tsx
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@ -0,0 +1,60 @@
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import type { AnswerResult } from "@glossa/shared";
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type ScoreScreenProps = { results: AnswerResult[]; onPlayAgain: () => void };
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export const ScoreScreen = ({ results, onPlayAgain }: ScoreScreenProps) => {
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const score = results.filter((r) => r.isCorrect).length;
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const total = results.length;
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const percentage = Math.round((score / total) * 100);
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const getMessage = () => {
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if (percentage === 100) return "Perfect! 🎉";
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if (percentage >= 80) return "Great job! 🌟";
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if (percentage >= 60) return "Not bad! 💪";
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if (percentage >= 40) return "Keep practicing! 📚";
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return "Don't give up! 🔄";
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};
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return (
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<div className="flex flex-col items-center gap-8 w-full max-w-md mx-auto">
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<div className="bg-white rounded-3xl shadow-lg p-10 w-full text-center">
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<p className="text-lg font-medium text-purple-400 mb-2">Your Score</p>
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<h2 className="text-6xl font-bold text-purple-900 mb-1">
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{score}/{total}
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</h2>
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<p className="text-2xl mb-6">{getMessage()}</p>
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<div className="w-full bg-purple-100 rounded-full h-4 mb-2">
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<div
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className="bg-linear-to-r from-pink-400 to-purple-500 h-4 rounded-full transition-all duration-700"
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style={{ width: `${percentage}%` }}
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/>
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</div>
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<p className="text-sm text-gray-400">{percentage}% correct</p>
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</div>
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<div className="flex flex-col gap-2 w-full">
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{results.map((result, index) => (
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<div
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key={result.questionId}
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className={`flex items-center gap-3 py-2 px-4 rounded-xl text-sm ${
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result.isCorrect
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? "bg-emerald-50 text-emerald-700"
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: "bg-pink-50 text-pink-700"
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}`}
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>
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<span className="font-bold">{index + 1}.</span>
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<span>{result.isCorrect ? "✓ Correct" : "✗ Wrong"}</span>
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</div>
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))}
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</div>
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<button
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onClick={onPlayAgain}
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className="py-3 px-10 rounded-2xl text-lg font-bold bg-purple-600 text-white border-b-4 border-purple-800 hover:bg-purple-500 hover:-translate-y-0.5 active:translate-y-0 active:border-b-2 transition-all duration-200 cursor-pointer"
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>
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Play Again
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</button>
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</div>
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);
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};
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@ -1,6 +1,8 @@
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import { createFileRoute } from "@tanstack/react-router";
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import { useState, useEffect } from "react";
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import type { GameSession, AnswerResult } from "@glossa/shared";
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import { QuestionCard } from "../components/game/QuestionCard";
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import { ScoreScreen } from "../components/game/ScoreScreen";
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const GAME_SETTINGS = {
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source_language: "en",
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@ -16,7 +18,6 @@ function Play() {
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const [results, setResults] = useState<AnswerResult[]>([]);
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const [currentResult, setCurrentResult] = useState<AnswerResult | null>(null);
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useEffect(() => {
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const startGame = async () => {
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const response = await fetch("/api/v1/game/start", {
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method: "POST",
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@ -25,7 +26,12 @@ function Play() {
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});
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const data = await response.json();
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setGameSession(data.data);
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setCurrentQuestionIndex(0);
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setResults([]);
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setCurrentResult(null);
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};
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useEffect(() => {
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startGame();
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}, []);
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@ -57,18 +63,18 @@ function Play() {
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// Phase: loading
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if (!gameSession) {
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return <p>Loading...</p>;
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return (
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<div className="min-h-screen bg-linear-to-b from-purple-100 to-pink-50 flex items-center justify-center">
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<p className="text-purple-400 text-lg font-medium">Loading...</p>
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</div>
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);
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}
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// Phase: finished
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if (currentQuestionIndex >= gameSession.questions.length) {
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const score = results.filter((r) => r.isCorrect).length;
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return (
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<div>
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<h2>
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{score} / {results.length}
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</h2>
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<p>Game over!</p>
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<div className="min-h-screen bg-linear-to-b from-purple-100 to-pink-50 flex items-center justify-center p-6">
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<ScoreScreen results={results} onPlayAgain={startGame} />
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</div>
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);
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}
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@ -77,45 +83,15 @@ function Play() {
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const question = gameSession.questions[currentQuestionIndex]!;
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return (
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<div>
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<p>
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Question {currentQuestionIndex + 1} / {gameSession.questions.length}
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</p>
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<h2>{question.prompt}</h2>
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{question.gloss && <p>{question.gloss}</p>}
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<div>
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{question.options.map((option) => {
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let style = {};
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if (currentResult) {
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if (option.optionId === currentResult.correctOptionId) {
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style = { backgroundColor: "green", color: "white" };
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} else if (option.optionId === currentResult.selectedOptionId) {
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style = { backgroundColor: "red", color: "white" };
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}
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}
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return (
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<button
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key={option.optionId}
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onClick={() => handleAnswer(option.optionId)}
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disabled={!!currentResult}
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style={{
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display: "block",
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margin: "4px 0",
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padding: "8px 16px",
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...style,
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}}
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>
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{option.text}
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</button>
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);
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})}
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</div>
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{currentResult && (
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<button onClick={handleNext} style={{ marginTop: "16px" }}>
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Next
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</button>
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)}
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<div className="min-h-screen bg-linear-to-b from-purple-100 to-pink-50 flex items-center justify-center p-6">
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<QuestionCard
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question={question}
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questionNumber={currentQuestionIndex + 1}
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totalQuestions={gameSession.questions.length}
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currentResult={currentResult}
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onAnswer={handleAnswer}
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onNext={handleNext}
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/>
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</div>
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);
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}
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