updating docs
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@ -80,7 +80,7 @@ The monorepo structure and tooling are already set up. This is the full stack.
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| Auth | Better Auth (Google + GitHub) | ✅ |
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| Deployment | Docker Compose, Caddy, Hetzner | ✅ |
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| CI/CD | Forgejo Actions | ✅ |
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| Realtime | WebSockets (`ws` library) | ❌ post-MVP |
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| Realtime | WebSockets (`ws` library) | ✅ |
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| Cache | Valkey | ❌ post-MVP |
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---
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@ -296,8 +296,8 @@ After completing a task: share the code, ask what to refactor and why. The LLM s
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| Deployment | Docker Compose, Caddy, Forgejo, CI/CD, Hetzner VPS | ✅ |
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| Hardening (partial) | CI/CD pipeline, DB backups | ✅ |
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| User Stats | Games played, score history, profile page | ❌ |
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| Multiplayer Lobby | Room creation, join by code, WebSocket connection | ❌ |
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| Multiplayer Game | Simultaneous answers, server timer, live scores, winner screen | ❌ |
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| Multiplayer Lobby | Room creation, join by code, WebSocket connection | ✅ |
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| Multiplayer Game | Simultaneous answers, server timer, live scores, winner screen | ✅ |
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| Hardening (rest) | Rate limiting, error boundaries, monitoring, accessibility | ❌ |
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### Future Data Model Extensions (deferred, additive)
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@ -355,8 +355,8 @@ Phase 0 (Foundation) ✅
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└── Phase 2 (Singleplayer UI) ✅
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├── Phase 3 (Auth) ✅
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│ └── Phase 6 (Deployment + CI/CD) ✅
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└── Phase 4 (Multiplayer Lobby)
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└── Phase 5 (Multiplayer Game)
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└── Phase 4 (Multiplayer Lobby) ✅
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└── Phase 5 (Multiplayer Game) ✅
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└── Phase 7 (Hardening)
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```
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