feat(api): add in-memory GameSessionStore
Add the session storage infrastructure for tracking correct answers during a game. Designed for easy swap to Valkey in Phase 4. - GameSessionStore interface with create/get/delete methods, all async to match the eventual Valkey implementation - InMemoryGameSessionStore backed by a Map - GameSessionData holds only the answer key (questionId → correctOptionId) - Also fix root build script to build packages in dependency order
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6 changed files with 31 additions and 4 deletions
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@ -103,7 +103,7 @@ const createDeck = async (tx: DbOrTx, validatedLanguages: string[]) => {
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description: config.deckDescription,
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source_language: config.sourceLanguage,
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validated_languages: validatedLanguages,
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is_public: false,
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type: "core",
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})
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.returning({ id: decks.id });
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const created = result[0];
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