export const SUPPORTED_LANGUAGE_CODES = ["en", "it", "de", "fr", "es"] as const;
export type SupportedLanguageCode = (typeof SUPPORTED_LANGUAGE_CODES)[number];

export const SUPPORTED_POS = ["noun", "verb", "adjective", "adverb"] as const;
export type SupportedPos = (typeof SUPPORTED_POS)[number];

export const GAME_ROUNDS = [3, 10] as const;
export type GameRounds = (typeof GAME_ROUNDS)[number];

export const CEFR_LEVELS = ["A1", "A2", "B1", "B2", "C1", "C2"] as const;

export const SUPPORTED_DECK_TYPES = ["grammar", "media"] as const;

export const DIFFICULTY_LEVELS = ["easy", "intermediate", "hard"] as const;
export type DifficultyLevel = (typeof DIFFICULTY_LEVELS)[number];

export const LOBBY_STATUSES = ["waiting", "in_progress", "finished"] as const;
export type LobbyStatus = (typeof LOBBY_STATUSES)[number];

export const MAX_LOBBY_PLAYERS = 4;
